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New Event: 12 Days of DUST

It is that time of the year, mercs!

Every day, each reward will be available from the time the server comes up until the time the server goes down for maintenance the next morning (11:00 UTC - 11:00 UTC on the next day). After that, the next item is unlocked and the previous one will no longer be available. Finish at least three Daily Missions in order to get them, so team up and make sure you acquire the gear each day. It is the time to grab those 12 special daily mission rewards, plus an exclusive bonus reward on January 6!

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New Event: The Logi Ops

Mercenaries! We teamed up with the Council of Planetary Management to bring you a special logistics event in which you will get your hands on bonus Aurum and unique Repair Tool blueprint.

Calling all Logistics mercs! Yours is an often thankless role in battle, but you're not in it for the glory. You're a team player, and you want to see them cross that victory line intact.
For those of you that are good at what you do, there's a cache of rare, limited edition Council's Modified Repair Tool BPO and Aurum waiting. Unique new missions with War Point and Kill Assist goals are here. Now go and show the leverage that logistics brings to battle!

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Developer Spotlight: Sean Wang - CCP Lancer

Welcome back to another Developer Spotlight from CCP Shanghai! This time we sit down with Sean “CCP Lancer” Wang, one of the programmers in charge of many of the features that you use every single day.

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New Event: The Crimson Harvest [Oct 22-29]

The Amarr Navy and Ministry of Internal Order released a joint statement confirming that a task force from the famed “Saracens” 7th Fleet has been deployed in order to handle recent incidents regarding Blood Raiders Forces. DUST mercenaries are called upon for assistance, and anyone fulfilling the requirements in the upcoming week will be rewarded with a Skill Tree Reset as well as one of the salvaged Blood Raiders 'Crimson' SKIN modules. This module is rumored to have been designed by Tairei Namazoth - notorious Blood Raiders Officer.

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Developer Spotlight: Jiawei Lin – CCP Alpaca

Backend Engineers are not often talked about members of any game development team. With this spotlight, we intend to change that, and that’s why we are now introducing to you Jiawei Lin – CCP Alpaca – the man behind the brains of DUST 514 and how it all comes together on your screen like magic.

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New Event: Amarr Challenge [Sept 15-25]

The Amarr Empire has issued four global missions to commemorate the recent events in New Eden, and gear up mercenaries on the ground with ISK, AUR and a special issue SKIN Module.

Event Period: Sept 15 11:00 UTC - Sept 25 11:00 UTC.

During this time period, players will encounter 3 persistent, unique, and un-rerollable daily missions. These will be:

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Developer Spotlight: Gergely Guttmann - CCP Archduke

Today we are going to take a look to one of the most famous CCP Devs around due to the nature of his work. He is part of the DUST 514 Customer Support team, and he is CCP Archduke. If you ever filed a support ticket regarding DUST 514, there is a high chance that it was resolved by him. So without further ado…

What is your official job title with CCP?

Game Master is my official title within CCP!

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CPM 2 Announcement

Hello mercenaries! 

I am here today to announce that voting for the CPM election has now concluded! The DUST514 community has selected 7 members who will be serving on the Council for the next year.

Before we get to congratulate the new CPM members, I would like to take the opportunity and thank the delegates of CPM1 for their work during this year. Their work has been of vital importance advising on the changes that have been made to DUST over the course of the last 12 months, and we give our most sincere thanks for their contribution to the development of DUST514.


Please welcome the delegates of CPM2!

  • Breakin Stuff
  • Sgt Kirk
  • Cross Atu
  • Darth-Carbonite GIO
  • Aeon Amadi
  • Zaria Min Deir
  • Kevall Longstride

We are looking forward to working with you over the course of CPM2's term, and hope that your time on the CPM will be as productive as the delegates of CPM1!

If you have any questions, please feel free to get in touch with us -

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The Council of Planetary Management (CPM) is a player-elected council that represents the views, issues and concerns of the community to CCP. It has been a year since CPM1 started their duties and we are now ready to proceed with the second election.


CPM is an important part of the development process for CCP. Members of the Council bring feedback and suggestions of their constituencies to CCP. As all CPM members sign a Non-Disclosure Agreement – developers can discuss future plans with the Council, before bringing changes to the general public. It leaves the room for necessary adjustments and improvements. Your vote means that the selected representative has a chance to pass your views, ideas and concerns to our developers.

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Developer Spotlight: CCP Phoenix - Gu Qian

We are continuing our streak of Dev Spotlights from Team Storm Raiders! This time we are sitting down with Gu Qian, CCP Phoenix, to hear about her career as a Test Lead for DUST 514 and what she did for the game so far.

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Warlords 1.2 Overview & Patch Notes

The Uprising is over, powerful mercenary captains dominate whole planets as Warlords, taking to orbit in makeshift or stolen Warbarges, waging perpetual war in Molden Heath. You are one of these Warlords, or aspire to become one.

On July 7th, Warlords 1.2 arrives, bringing improved user experience, community-requested updates, and last but certainly not least, a big update to our defining feature of Planetary Conquest. These is a lot more changes though, and these include:

  • Planetary Conquest 2.0
  • Vastly Improved User Experience with a new Progression System
  • SKIN Viewer
  • SKIN Conversion Initiative
  • Dropsuit Slot Progression
  • 3 new types of Squads

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