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Developer Spotlight: CCP Singlemono - Hong Chen

Today, we are bringing you another member of the CCP Shanghai team that is in charge of various QA aspects of DUST 514: Hong Chen, AKA CCP Singlemono!

What is your official job title with CCP?

I am a QA Analyst at CCP Shanghai!

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Introducing DUST 514 SKIN Modules

Dear players,

CCP Rattati here again, and now I get the pleasure of presenting some of the new SKINs and opportunities they have given us. At Fanfest, we discussed ways to increase the DUST 514 connection to EVE Online by building on the foundation of the shared universe we inhabit, New Eden. And if there is anything that still amazes us about EVE Online, it is the stunning visuals of EVE Online ships and the deep lore that is behind each of the Empire Factions, their sub-Factions and Pirates, of course. Never forget the Pirates.

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Warlords 1.1 Overview & Patch Notes

The Uprising is over, and powerful mercenary captains dominate whole planets as Warlords, taking to orbit in makeshift or stolen Warbarges, waging perpetual war in Molden Heath. You are one of these Warlords, or aspire to become one.

On April 28th, Warlords 1.1 arrives, bringing increased performance, improved user experience, community-requested updates, a brand new game mode, and last but certainly not least, a defining new feature that firmly underlines DUST 514 and its unique setting of New Eden, the introduction of Player to Player Trading. These include:

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Introducing New Matchmaking Engine

Fellow Mercs!

CCP Rattati here to inform you of the latest changes to matchmaking. Since the introduction of the New Player Academy, we have been experimenting with its duration and the graduation threshold of new players into the general population, trying to make sure that they have learned what’s necessary before tackling the more difficult challenges of DUST 514. For many players this is a difficult transition, and in many cases, overwhelmingly frustrating.

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Introducing Player Trading

Fellow Mercs,

CCP Rattati here to bring you news of one the most anticipated features of DUST 514 - Player Trading, coming to you later this month. Yes, we have finally reached this milestone, bringing us a step closer to our vision.

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Hotfix Echo is now live!

Dear players,

We have been working on Hotfix Echo, and here are the things that you should expect to arrive to Tranquility today after the downtime (11:00 UTC). Some of them may have been less in the spotlight than others, but we believe these all reflect the will of the community and are for the greater good of the game. Many of these changes are supported by a multitude of spreadsheets made by many individual community contributors, such as; starter fittings, AV, HAV slot progression, turret statistics and so on. So let us proceed, and know that I am going to elaborate on a few topics, and end on the new vehicles, to make sure no one leaves early to yell angrily about stuff.

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Developer Spotlight: CCP Bigbird - Daniel Wu

Today we are featuring another member of the DUST 514 Development Team here in CCP Shanghai. CCP Bigbird has been with us for a while, and is playing, testing and building DUST 514 within CCP Time Runner's team.

What is your official job title with CCP?

My official title right now is Test Lead of DUST 514!

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Warlords 1.0 Overview & Patch Notes

The Uprising is over, powerful mercenary captains dominate whole planets as Warlords, taking to orbit in makeshift or stolen Warbarges, waging perpetual war in Molden Heath. You are one of these Warlords, or aspire to become one.

On February 3rd, Warlords 1.0 arrives, bringing new gear, community-requested updates, and a new key feature that expands your ability to rise in power in the DUST 514® universe. These include:

  • The Mercenary Warbarge
  • Warbarge Subsystems
  • New Faction, Quafe and Officer gear
  • Improved Visuals
  • Multiple additions based on community feedback

So, let's take a look at these new Warbarges and check out the new gear. We've also included patch notes at the bottom to prep you for everything headed your way on February 3rd.

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Uprising 1.10 Overview and Patch Notes

Dear DUST community,

CCP Rouge and CCP Rattati here yet again and now we are bringing you some news of the next release, but first we‘d like to review the latest changes to DUST 514.

Uprising 1.9 has been received very well by the DUST 514 community, and we have seen many veteran players return after a hiatus. The new and updated content has been performing very well and the gameplay updates have shaken up the battlegrounds in a positive way.

Of course we will carry on making balance tweaks with Hotfixes, named or otherwise. Furthermore, on 9th of December, DUST 514® will be updated with the release of Uprising 1.10.

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Developer Spotlight: Vladislav Perge - CCP Frame

Hello Mercs, it is time for another Dev Spotlight! Now, it is time for Vladislav Perge - member of the Community Team for more than two years here at CCP Shanghai, in charge of DUST 514 content, communication, and all other things you find on our website and forums every day.

What is your official job title with CCP?

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Introducing APEX-Series BPO Dropsuits

Dear players,

I am CCP Rattati, here to proudly introduce one of my personal favorite DUST 514 initatives.

We have been working on this project for quite some time. We wanted to bring it to players earlier, but there were code restrictions that didn’t allow us to do so until Uprising 1.9 was launched.

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Developer Spotlight: Craig Ritchie – CCP Blowout

Hello everyone and welcome to another Developer Spotlight. This time, we are talking with CCP Blowout, our CLM Lead over at CCP Iceland. Some of our DUST 514 players know him already from our official forums, but this piece will definitely shed some more light on his ever so charming personality.

What is your official job title with CCP?

My official job title is Customer Lifecycle Management Lead. It's not the longest job title in the company, but it's close.

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Uprising 1.9 Overview and Patch Notes

On 4 November, DUST 514® will be updated with the release of Uprising 1.9, which adds a number of features and changes specifically requested by the community. These include:

  • A new map, map sockets, Battlegrounds and multiple tweaks to existing Battlegrounds
  • Loyalty ranks
  • Skills and Skill Point improvements
  • Sell to Vendor and Market Agent
  • Improved veteran experience – gameplay improvements, bug fixes, and more

Here you will find a brief explanation on the biggest upcoming changes, with the full Uprising 1.9 Patch notes found at the end of this post.

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