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Introducing APEX-Series BPO Dropsuits

Dear players,

I am CCP Rattati, here to proudly introduce one of my personal favorite DUST 514 initatives.

We have been working on this project for quite some time. We wanted to bring it to players earlier, but there were code restrictions that didn’t allow us to do so until Uprising 1.9 was launched.

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Developer Spotlight: Craig Ritchie – CCP Blowout

Hello everyone and welcome to another Developer Spotlight. This time, we are talking with CCP Blowout, our CLM Lead over at CCP Iceland. Some of our DUST 514 players know him already from our official forums, but this piece will definitely shed some more light on his ever so charming personality.

What is your official job title with CCP?

My official job title is Customer Lifecycle Management Lead. It's not the longest job title in the company, but it's close.

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Uprising 1.9 Overview and Patch Notes

On 4 November, DUST 514® will be updated with the release of Uprising 1.9, which adds a number of features and changes specifically requested by the community. These include:

  • A new map, map sockets, Battlegrounds and multiple tweaks to existing Battlegrounds
  • Loyalty ranks
  • Skills and Skill Point improvements
  • Sell to Vendor and Market Agent
  • Improved veteran experience – gameplay improvements, bug fixes, and more

Here you will find a brief explanation on the biggest upcoming changes, with the full Uprising 1.9 Patch notes found at the end of this post.

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DUST 514 Development Update

Dear DUST community,

CCP Rouge and CCP Rattati here. We‘re bringing you some news of the next release, but first we‘d like to review the latest changes to DUST 514.

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Hotfix Delta is now live

Dear players,

CCP Rattati here again. We are very pleased to announce that Hotfix Delta has been deployed to DUST 514. Hotfix Delta contains even more changes than the other Hotfixes. It contains many targeted tweaks, but also a full rebalancing of Sniper Rifles and Sidearms. The Council of Planetary Management (CPM) has been very involved and helpful in gathering views from the Community and giving their direct feedback into the process.

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The Million Clone Challenge Battle Report

The DUST 514 Million Clone Challenge event (19-22 September) was a great community effort and a total success!

The players first reached 1,000,000 public-contract kills by 14:15 UTC on Saturday, which qualified everyone for the stretch goal and bonus skill points. The whole development team watched the kill-graph climb even higher with each passing hour.

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Developer Spotlight: Haoliang Yang - CCP Patriot

We made it! After multiple times trying to book a meeting with CCP Patriot – Haoliang Yang – we managed to steal him for a few minutes and ask him a few things so that you, the players, can meet him and find out what he is in charge of around here. He’s been with us since 2010 and is now working as an Art Manager on your favorite first person shooter. So without any further ado, we present you: Haoliang Yang.

What is your official job title with CCP?

My job title is DUST 514 Art Manager.

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Developer Spotlight: CCP Potato - Lesen Li

The role of Flash Artist is one that many gamers are entirely unaware of. As a player of DUST, however, you are probably already familiar with some of CCP Potato’s work, and that is why we decided to point our spotlight on him this month – meet Lesen Li, our Flash Artist working on DUST 514 and Project Legion.

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Hotfix Charlie is now live!

Hey players, it’s CCP Rattati here again. We’re very pleased to announce that Hotfix Charlie has been deployed. Hotfix Charlie contains the biggest changes we have deployed to DUST 514 since Patch 1.8, with a number of targeted tweaks including a full rebalancing of the Assault-class dropsuits.

Like before, we began a narrative process with the community followed by Feedback threads on specific subjects we were looking to work on in the next hotfix. These threads, including the Hotfix Alpha and Bravo threads, are now all stored in the Development Discussion Archives.

If you missed out on the Hotfix Alpha, Bravo and Charlie feedback sessions, please be sure to join us for Hotfix Delta. Threads for feedback on Hotfix Delta will be opening in the near future.

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Developer Spotlight: CCP Garlakadl - Kjartan Ársælsson

Today we are sitting down with CCP Garlakadl – Development Director here in CCP Shanghai, who has been with us since 2010. Enjoy!

What is your official job title with CCP?

My official job title with CCP is Development Director, although I prefer to be called Lord Commander.

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Developer Spotlight: CCP Jay - Yafei Huang

Today we are introducing CCP Jay, our resident animations expert here at CCP Shanghai. He’s been with us for four years, and would like to share his experience with you – the players. Enjoy!

What is your official job title with CCP?

My official job title is Animator here in CCP Shanghai! I am part of the Art team together with our Art Director, CCP Supalette, who attended this year’s Fanfest 2014 and talked quite a bit about our art along with CCP Android and CCP Photon!

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The Council of Planetary Management, Elections and You

The Council of Planetary Management (CPM) is a player-elected council that represents the views, issues and concerns of the community to CCP. The original incarnation of the council, CPM0, was selected by CCP around the time that DUST 514 was officially launched. Now the time has come for the community to elect their own representatives for CPM1. Candidates are already putting their names forward, and voting will open on 7 July.

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Developer Spotlight: CCP Time Runner – Bing Mikael Xi

Hello everyone! This week’s developer spotlight introduces our Senior Live Producer for DUST 514 – Bing Mikael Xi. Based here in the CCP Shanghai office, Bing’s been with CCP for quite some time, progressing from one role to another, and now it’s time for CCP Time Runner to tell you his story.

What does the job of Senior Live Producer actually entail?

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Hotfix Bravo is now live!

Hey guys, CCP Rattati here again. We’re pleased to announce that Hotfix Bravo has been deployed to DUST 514. We also wanted to give you some more insight into our hotfix process and how we see it improving over time.

Like before, we began a narrative process with the community followed by Feedback threads on specific subjects we were looking to work on in the next hotfix. These threads, including the Hotfix Alpha threads, are now all stored in the Development Discussion Archives.

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Hotfix Alpha is now live!

Dear players,

We are pleased to announce that Hotfix Alpha has been deployed to DUST 514.

I am CCP Rattati, and I want to give you some insight into our hotfix process and how we see it improving over time.

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