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CPM2 ELECTION AHEAD

The Council of Planetary Management (CPM) is a player-elected council that represents the views, issues and concerns of the community to CCP. It has been a year since CPM1 started their duties and we are now ready to proceed with the second election.

WHY VOTE IN THE CPM ELECTION?

CPM is an important part of the development process for CCP. Members of the Council bring feedback and suggestions of their constituencies to CCP. As all CPM members sign a Non-Disclosure Agreement – developers can discuss future plans with the Council, before bringing changes to the general public. It leaves the room for necessary adjustments and improvements. Your vote means that the selected representative has a chance to pass your views, ideas and concerns to our developers.

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Developer Spotlight: CCP Phoenix - Gu Qian

We are continuing our streak of Dev Spotlights from Team Storm Raiders! This time we are sitting down with Gu Qian, CCP Phoenix, to hear about her career as a Test Lead for DUST 514 and what she did for the game so far.

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Warlords 1.2 Overview & Patch Notes

The Uprising is over, powerful mercenary captains dominate whole planets as Warlords, taking to orbit in makeshift or stolen Warbarges, waging perpetual war in Molden Heath. You are one of these Warlords, or aspire to become one.

On July 7th, Warlords 1.2 arrives, bringing improved user experience, community-requested updates, and last but certainly not least, a big update to our defining feature of Planetary Conquest. These is a lot more changes though, and these include:

  • Planetary Conquest 2.0
  • Vastly Improved User Experience with a new Progression System
  • SKIN Viewer
  • SKIN Conversion Initiative
  • Dropsuit Slot Progression
  • 3 new types of Squads

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Introducing Warlords 1.2 Planetary Conquest Revamp

Dear players

CCP Rattati here again. We are proud to present our updated and robust Planetary Conquest feature in DUST 514. These are the design principles, and we will use those to underpin our reasons for any feature decision.

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Introducing Warlords 1.2 Progression System

Dear players,

We are happy to announce that we have an upcoming release that focuses on the player experience of creating and modifying loadouts, earning skill points, upgrading skills, and progression as a whole.

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New Event: Krin's Salvage Run!

Today we are introducing a brand new event - Krin's Salvage Run. This event will feature week-long events and will give decryptor keys as well as unique SKIN module after the event is over and missions are accomplished. Check out the Events Page for more information on how to obtain this event-exclusive SKIN module yourself!

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Developer Spotlight: CCP Singlemono - Hong Chen

Today, we are bringing you another member of the CCP Shanghai team that is in charge of various QA aspects of DUST 514: Hong Chen, AKA CCP Singlemono!

What is your official job title with CCP?

I am a QA Analyst at CCP Shanghai!

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Introducing DUST 514 SKIN Modules

Dear players,

CCP Rattati here again, and now I get the pleasure of presenting some of the new SKINs and opportunities they have given us. At Fanfest, we discussed ways to increase the DUST 514 connection to EVE Online by building on the foundation of the shared universe we inhabit, New Eden. And if there is anything that still amazes us about EVE Online, it is the stunning visuals of EVE Online ships and the deep lore that is behind each of the Empire Factions, their sub-Factions and Pirates, of course. Never forget the Pirates.

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New Event: DUST 514 Triathlon!

During the week of May 19 11:00 UTC - May 26 11:00 UTC players will encounter 3 persistent and unique daily missions. Upon completion, they will receive unique rewards as well as bonus AUR for completing at least 5 daily missions.

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Warlords 1.1 Overview & Patch Notes

The Uprising is over, and powerful mercenary captains dominate whole planets as Warlords, taking to orbit in makeshift or stolen Warbarges, waging perpetual war in Molden Heath. You are one of these Warlords, or aspire to become one.

On April 28th, Warlords 1.1 arrives, bringing increased performance, improved user experience, community-requested updates, a brand new game mode, and last but certainly not least, a defining new feature that firmly underlines DUST 514 and its unique setting of New Eden, the introduction of Player to Player Trading. These include:

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